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Weapon Class Help

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Weapon Class Help

Post by LethalHoudini on 9/3/2012, 6:36 pm

Whats your favourite Class?

please list all parts of the class


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Re: Weapon Class Help

Post by B00STED FD RX7 on 9/3/2012, 7:48 pm

Engineer class
ACW-R red dot sight, flash surpressor
M9 flash light attachment
repair tool
RPG
Squad Explosives

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Re: Weapon Class Help

Post by Sniper919 on 9/4/2012, 9:07 am

OK heres what I've been using for the past week:

Sniper Class
SKS Red-Dot : I think there are 2 ways of getting this gun quickly.

1: Use a shotgun in the sniper class. Now I will warn you many servers will boot you for using one but if you find a server that won't stay in as long as possible.

2: Snipe, its pretty obvious but thats what I did. You could use one of the semi-auto sniper rifles with a red-dot or iron sights. Its more or less a long range assualt rifle at that point.

With that being said, I use my SKS as a assault rifle and not a sniper. Yes I could hit someone sniping if I needed to, but I mainly use it close/midrange.

M9 Flash Light: The flash light is a double edged sword. It can blind a target and increase your chances at getting the kill but it can also give away your position. I use it when I'm desperate.

SFLAM: More or less a laser targeting system I use when a teammate is in a vehicle that needs to lock on a target. I have noticed if you use it correctly some people will simply abandon their vehicle because they're worried about being hit with Heat Seekers. I don't use it all that much but when say Hyde or Boosted are in the jet I try to help them out when not much is going on.

Spawn Beacon: I use this a lot. It is a movable spawn point that anyone can spawn on. So if you are trying to capture a base you can place it near the objective and have you team constantly being spawned there. However it does make this loud beeping sound that experienced players listen for. SO put them in a good hidden spot away from the action.

Sprint: Pretty self explanitory, you run longer lol.





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Re: Weapon Class Help

Post by s0ul harv3st on 9/4/2012, 9:33 am

Engineer:

M4A1 or M4 - (Holo sight, Front Grip, Flash Suppressor)
MP443 TACT
Mines
RPG

Assault:

F2000 - (Holo sight, Front Grip, Flash suppressor)
MP443 Tact
M320
Defib

I usually see what the rest of the squad is running for specialization then pick something different so the squad is covered by both.

The Game mode also changes thing a bunch. The main example is I will use silencers if in a death match.


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Re: Weapon Class Help

Post by HCR M Angelo on 9/4/2012, 7:46 pm

Assualt

M16A3, ACOG, underslung rail, heavy barrel.
G17C, suppressor
M26 MASS
Defibrillator
SUPR

Engineer

M4A1, HOLO, Bipod, Suppressor
MP443 TACT
SMAW
M15 AT MINE
COVR

Support

M27 IAR, HOLO, Bipod, Laser Sight
MP443 TACT
AMMO BOX
M18 CLAYMORE
FRAG

Recon

SKS, PKS-07 (7*), Flash supp.
M1911 SUPP
T-UGS
RADIO BEACON
SQD. SPRINT


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Re: Weapon Class Help

Post by luongo27 on 9/4/2012, 8:29 pm

Currently:

*Support class
*UMP45,Kobra,Laser & Suppressor
*93R
*Ammo Box
*C4/claymore
*SQD Sprint or AMMO


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