RULES & REGULATIONS
Realistic Racing :: RACING GAMES :: FORZA MOTORSPORT :: Series Archive :: Motor Mounter Hypercar Racing Series
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RULES & REGULATIONS
DAY & TIME - Monday 9:00pm EST = Tuesday 2:00am UK TIME
Series Director
HONUSDAN
2nd in command
xxxGanGreenxxx
Other Series Admin
As and when needed
Cars & Build
Car group will be detirmined by the strength of the team. There will be no more than 2 teams with the same car.
Car builds on it's own page
Assists Allowed
Any except the following:
No Autobrake
Series specific rules and/or info
This will be a team series with 2 drivers per team. Drivers are responsible for selecting their own team.
Max of 7 Teams - It will not be 1st come 1st served drivers will be selected on previous series reliability
Should we exceed 7 Teams I will create a waiting list.
If we get 10 Team sign ups we will run 2 lobbies of 1 member of each team in each lobby. Points will count the same in each lobby.
Any driver caught running an illegal build will be removed from the series
Failure to adhere to the rules will incur penalties
I will hold a draw for order of car picks once signups have taken place
If a driver quits a race when they could pit and finish the race they may incur a penalty
Once you have made your car selection you are not allowed to change cars
Artwork Requirements
Official MMHRC number boards on both doors (shared by HONUSDAN)
Motor Mounter logo (shared by xxxGanGreenxxx)
RR Official series logo (shared by RR DelZaster)
Realisticracing.net on rear (you can make your own so you can choose colour etc)
Motor Mounter on rear in correct font (you can make your own so you can choose colour etc)
Your RR car number on the number boards as well as on the rear of the car
Series Race schedule and laps plus pit window if applicable
On it's own page
Race nights will last 1 to 1.5 hours
Qualifying
None
Hotlap for tine load test only. No points.
Hotlaps will be held at the start of each race night
Lobby will be set for 1 lap.
Series Race Room setup and rules
Room Setup -
HOTLAP
LAPS - 1
DAMAGE - SIMULATION
COLLISIONS - ALWAYS OFF
COMPARE BEST LAPS SCORES - YES
GRID ORDERING - RANDOM
PER-CAR ROLL OFF DELAY - 5S
END RACE TIMER - NONE
RACE
TRACK - PER WEEK
LAPS - PER WEEK
DAMAGE - SIMULATION
COLLISIONS - ALWAYS ON
COMPARE BEST LAPS SCORE - NO
GRID ORDERING RANDOM
PER-CAR ROLL OFF DELAY - 0S
END RACE TIMER - NONE
Penalties & Replay reviewers
Selected as and when needed
Restart Rule
3 or more cars on 1
High amount of lag making racing in the opinion of the room host impossible
Incorrect room settings
Lagout Rule
Should you lag out you will receive last place points. In the event of more than 1 lag out it will be decided by order of lagout.
Championships
Overall Championship
Group P Championship
Group E Championship
Group D Championship
Points System
1 Bonus Point for fastest lap. Clean always beats dirty.
RACE
20 PTS
17 PTS
15 PTS
12 PTS
10 PTS
9 PTS
and so on
Season Finale
DOUBLE POINTS
2 Bonus Points for fastest lap. Clean always beats dirty.
RACE
40 PTS
34 PTS
30 PTS
24 PTS
20 PTS
and so on
Series Director
HONUSDAN
2nd in command
xxxGanGreenxxx
Other Series Admin
As and when needed
Cars & Build
Car group will be detirmined by the strength of the team. There will be no more than 2 teams with the same car.
Car builds on it's own page
Assists Allowed
Any except the following:
No Autobrake
Series specific rules and/or info
This will be a team series with 2 drivers per team. Drivers are responsible for selecting their own team.
Max of 7 Teams - It will not be 1st come 1st served drivers will be selected on previous series reliability
Should we exceed 7 Teams I will create a waiting list.
If we get 10 Team sign ups we will run 2 lobbies of 1 member of each team in each lobby. Points will count the same in each lobby.
Any driver caught running an illegal build will be removed from the series
Failure to adhere to the rules will incur penalties
I will hold a draw for order of car picks once signups have taken place
If a driver quits a race when they could pit and finish the race they may incur a penalty
Once you have made your car selection you are not allowed to change cars
Artwork Requirements
Official MMHRC number boards on both doors (shared by HONUSDAN)
Motor Mounter logo (shared by xxxGanGreenxxx)
RR Official series logo (shared by RR DelZaster)
Realisticracing.net on rear (you can make your own so you can choose colour etc)
Motor Mounter on rear in correct font (you can make your own so you can choose colour etc)
Your RR car number on the number boards as well as on the rear of the car
Series Race schedule and laps plus pit window if applicable
On it's own page
Race nights will last 1 to 1.5 hours
Qualifying
None
Hotlap for tine load test only. No points.
Hotlaps will be held at the start of each race night
Lobby will be set for 1 lap.
Series Race Room setup and rules
Room Setup -
HOTLAP
LAPS - 1
DAMAGE - SIMULATION
COLLISIONS - ALWAYS OFF
COMPARE BEST LAPS SCORES - YES
GRID ORDERING - RANDOM
PER-CAR ROLL OFF DELAY - 5S
END RACE TIMER - NONE
RACE
TRACK - PER WEEK
LAPS - PER WEEK
DAMAGE - SIMULATION
COLLISIONS - ALWAYS ON
COMPARE BEST LAPS SCORE - NO
GRID ORDERING RANDOM
PER-CAR ROLL OFF DELAY - 0S
END RACE TIMER - NONE
Penalties & Replay reviewers
Selected as and when needed
Restart Rule
3 or more cars on 1
High amount of lag making racing in the opinion of the room host impossible
Incorrect room settings
Lagout Rule
Should you lag out you will receive last place points. In the event of more than 1 lag out it will be decided by order of lagout.
Championships
Overall Championship
Group P Championship
Group E Championship
Group D Championship
Points System
1 Bonus Point for fastest lap. Clean always beats dirty.
RACE
20 PTS
17 PTS
15 PTS
12 PTS
10 PTS
9 PTS
and so on
Season Finale
DOUBLE POINTS
2 Bonus Points for fastest lap. Clean always beats dirty.
RACE
40 PTS
34 PTS
30 PTS
24 PTS
20 PTS
and so on
HONUSDAN- VIP
- Location : Derry, New Hampshire
Posts : 644
Re: RULES & REGULATIONS
I've changed the start time back 1/2 an hour.
HONUSDAN- VIP
- Location : Derry, New Hampshire
Posts : 644
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Realistic Racing :: RACING GAMES :: FORZA MOTORSPORT :: Series Archive :: Motor Mounter Hypercar Racing Series
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