ROOM SETUPS
Realistic Racing :: BACK OFFICE :: THE ARCHIVE :: FORZA 4 :: REALISTIC RACING SERIES HUB :: Series Archive :: Continental Tire Series :: Rules and Regulations
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ROOM SETUPS
QUALIFYING ROOM SET UP
LOBBY TYPE: PRIVATE
GAME TYPE: CIRCUIT RACE
ENVIRONMENT: ANY
TRACK: THIS WEEKS TRACK
TRACK CONDITION: WILL BE POSTED ON WEBSITE IF MUTIPLE TIMES EXIST
MAX PLAYERS: 16
MAX AI PLAYERS: 0
LAPS: 6
CAR CLASS: ANY
DRIVE TYPE: ANY
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE: ALWAYS OFF
SCORING TYPE: TIME BASED
BIGGER IS BETTER: NO
COMPARE BEST LAP SCORES: YES
END CONDITION: NUMLAPS
LAPS: 6
GRID ORDERING: RANDOM
PER CAR ROLL OFF DELAY: 3 SECONDS
NUMBER OF BUCKETS: 2
SCORE BUCKETS SEPERATELY!!!!
TAG ENABLED: NO
NUMBER OF HEATS: 1
NUMBER OF TEAMS: NONE
END OF RACE TIMER: NONE
FORCE TEAM COLORS: NO
FORCE STOCK UPGRADES AND TUNING: NO
FORCE OFF SUGGESTED LINE: YES
FORCE OFF STM: YES
FORCE OFF TCS: YES
EASIEST BRAKING ALLOWED: ABS ON
EASIEST STEERING ALLOWED: NORMAL
FORCED CAMERA VIEW: NONE
DISABLE WRONG WAY INDICATOR: YES
MIN PLAYERS: 0
MAX PLAYERS: 16
ALLOW UPGRADES: YES
CAR CLASS: ANY
PERFORMANCE INDEX >: ANY
PERFORMANCE INDED <: ANY
POWER >: ANY
POWER <: ANY
CURB WEIGHT: >: ANY
CURBWEIGHT <: ANY
YEAR >: ANY
YEAR <: ANY
BODY FAMILY: ANY
CAR TYPE: ANY
REGION: ANY
COUNTRY: ANY
MAKE: ANY
MODEL FAMILY: ANY
DRIVE TYPE: ANY
ENGINE PLACEMENT: ANY
ENGINE CONFIGURATION: ANY
CYLINDERS: ANY
ASPIRATION: ANY
POWER HANDICAP: 0%
FRONT GRIP HANDICAP: 0%
REAR GRIP HANDICAP: 0%
CURB WEIGHT >:
THE TWO BUCKETS ARE Qual AND No Qual
RACE ROOM SET UP
LOBBY TYPE: PRIVATE
GAME TYPE: CIRCUIT RACE
ENVIRONMENT: ANY
TRACK: THIS WEEKS TRACK
TRACK CONDITION: WILL BE POSTED ON WEBSITE
MAX PLAYERS: 16
MAX AI PLAYERS: 0
LAPS: THE AMOUNT OF LAPS WE ARE RUNNING ON THAT TRACK
CAR CLASS: ANY
DRIVE TYPE: ANY
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE: ALWAYS ON
SCORING TYPE: TIME BASED
BIGGER IS BETTER: NO
COMPARE BEST LAP SCORES: NO
END CONDITION: NUMLAPS
LAPS: THE AMOUNT OF LAPS WE ARE RUNNING ON A THAT TRACK
GRID ORDERING: Lobby Points
PER CAR ROLL OFF DELAY: 0 SECONDS
NUMBER OF BUCKETS: 1
TAG ENABLED: NO
NUMBER OF HEATS: 1
NUMBER OF TEAMS: NONE
END OF RACE TIMER: NONE
FORCE TEAM COLORS: NO
FORCE STOCK UPGRADES AND TUNING: NO
FORCE OFF SUGGESTED LINE: YES
FORCE OFF STM: YES
FORCE OFF TCS: YES
EASIEST BRAKING ALLOWED: ABS ON
EASIEST STEERING ALLOWED: NORMAL
FORCED CAMERA VIEW: NONE
DISABLE WRONG WAY INDICATOR: YES
MIN PLAYERS: 0
MAX PLAYERS: 16
ALLOW UPGRADES: YES
CAR CLASS: ANY
PERFORMANCE INDEX >: ANY
PERFORMANCE INDED <: ANY
POWER >: ANY
POWER <: ANY
CURB WEIGHT: >: ANY
CURBWEIGHT <: ANY
YEAR >: ANY
YEAR <: ANY
BODY FAMILY: ANY
CAR TYPE: ANY
REGION: ANY
COUNTRY: ANY
MAKE: ANY
MODEL FAMILY: ANY
DRIVE TYPE: ANY
ENGINE PLACEMENT: ANY
ENGINE CONFIGURATION: ANY
CYLINDERS: ANY
ASPIRATION: ANY
POWER HANDICAP: 0%
FRONT GRIP HANDICAP: 0%
REAR GRIP HANDICAP: 0%
CURB WEIGHT >:
IF YOU HAVE TO PRERACE THE RACE: MAKE SURE YOU QUALIFY. ONE SECOND ROLLOFF ON RACE ROOM SET UP. 11 AI CARS, AS WE WILL NOT WANT TO BE OVER 14 IN A ROOM (ELIMINATE LAG). PROFESSIONAL LEVEL. ALL 11 SHOULD BE SAME CLASS CARS. TBD WHICH ONES. MAKE SURE YOU SEND ME REPLAY AND YOUR TIME. IF YOU DNF, LET ME KNOW WHICH LAP. A TIME PENALTY OF 60 SECONDS WILL BE ADDED IF YOU QUALIFY, 90 IF YOU DO NOT QUALIFY.
LOBBY TYPE: PRIVATE
GAME TYPE: CIRCUIT RACE
ENVIRONMENT: ANY
TRACK: THIS WEEKS TRACK
TRACK CONDITION: WILL BE POSTED ON WEBSITE IF MUTIPLE TIMES EXIST
MAX PLAYERS: 16
MAX AI PLAYERS: 0
LAPS: 6
CAR CLASS: ANY
DRIVE TYPE: ANY
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE: ALWAYS OFF
SCORING TYPE: TIME BASED
BIGGER IS BETTER: NO
COMPARE BEST LAP SCORES: YES
END CONDITION: NUMLAPS
LAPS: 6
GRID ORDERING: RANDOM
PER CAR ROLL OFF DELAY: 3 SECONDS
NUMBER OF BUCKETS: 2
SCORE BUCKETS SEPERATELY!!!!
TAG ENABLED: NO
NUMBER OF HEATS: 1
NUMBER OF TEAMS: NONE
END OF RACE TIMER: NONE
FORCE TEAM COLORS: NO
FORCE STOCK UPGRADES AND TUNING: NO
FORCE OFF SUGGESTED LINE: YES
FORCE OFF STM: YES
FORCE OFF TCS: YES
EASIEST BRAKING ALLOWED: ABS ON
EASIEST STEERING ALLOWED: NORMAL
FORCED CAMERA VIEW: NONE
DISABLE WRONG WAY INDICATOR: YES
MIN PLAYERS: 0
MAX PLAYERS: 16
ALLOW UPGRADES: YES
CAR CLASS: ANY
PERFORMANCE INDEX >: ANY
PERFORMANCE INDED <: ANY
POWER >: ANY
POWER <: ANY
CURB WEIGHT: >: ANY
CURBWEIGHT <: ANY
YEAR >: ANY
YEAR <: ANY
BODY FAMILY: ANY
CAR TYPE: ANY
REGION: ANY
COUNTRY: ANY
MAKE: ANY
MODEL FAMILY: ANY
DRIVE TYPE: ANY
ENGINE PLACEMENT: ANY
ENGINE CONFIGURATION: ANY
CYLINDERS: ANY
ASPIRATION: ANY
POWER HANDICAP: 0%
FRONT GRIP HANDICAP: 0%
REAR GRIP HANDICAP: 0%
CURB WEIGHT >:
THE TWO BUCKETS ARE Qual AND No Qual
RACE ROOM SET UP
LOBBY TYPE: PRIVATE
GAME TYPE: CIRCUIT RACE
ENVIRONMENT: ANY
TRACK: THIS WEEKS TRACK
TRACK CONDITION: WILL BE POSTED ON WEBSITE
MAX PLAYERS: 16
MAX AI PLAYERS: 0
LAPS: THE AMOUNT OF LAPS WE ARE RUNNING ON THAT TRACK
CAR CLASS: ANY
DRIVE TYPE: ANY
DAMAGE DIFFICULTY: SIMULATION
COLLISION MODE: ALWAYS ON
SCORING TYPE: TIME BASED
BIGGER IS BETTER: NO
COMPARE BEST LAP SCORES: NO
END CONDITION: NUMLAPS
LAPS: THE AMOUNT OF LAPS WE ARE RUNNING ON A THAT TRACK
GRID ORDERING: Lobby Points
PER CAR ROLL OFF DELAY: 0 SECONDS
NUMBER OF BUCKETS: 1
TAG ENABLED: NO
NUMBER OF HEATS: 1
NUMBER OF TEAMS: NONE
END OF RACE TIMER: NONE
FORCE TEAM COLORS: NO
FORCE STOCK UPGRADES AND TUNING: NO
FORCE OFF SUGGESTED LINE: YES
FORCE OFF STM: YES
FORCE OFF TCS: YES
EASIEST BRAKING ALLOWED: ABS ON
EASIEST STEERING ALLOWED: NORMAL
FORCED CAMERA VIEW: NONE
DISABLE WRONG WAY INDICATOR: YES
MIN PLAYERS: 0
MAX PLAYERS: 16
ALLOW UPGRADES: YES
CAR CLASS: ANY
PERFORMANCE INDEX >: ANY
PERFORMANCE INDED <: ANY
POWER >: ANY
POWER <: ANY
CURB WEIGHT: >: ANY
CURBWEIGHT <: ANY
YEAR >: ANY
YEAR <: ANY
BODY FAMILY: ANY
CAR TYPE: ANY
REGION: ANY
COUNTRY: ANY
MAKE: ANY
MODEL FAMILY: ANY
DRIVE TYPE: ANY
ENGINE PLACEMENT: ANY
ENGINE CONFIGURATION: ANY
CYLINDERS: ANY
ASPIRATION: ANY
POWER HANDICAP: 0%
FRONT GRIP HANDICAP: 0%
REAR GRIP HANDICAP: 0%
CURB WEIGHT >:
IF YOU HAVE TO PRERACE THE RACE: MAKE SURE YOU QUALIFY. ONE SECOND ROLLOFF ON RACE ROOM SET UP. 11 AI CARS, AS WE WILL NOT WANT TO BE OVER 14 IN A ROOM (ELIMINATE LAG). PROFESSIONAL LEVEL. ALL 11 SHOULD BE SAME CLASS CARS. TBD WHICH ONES. MAKE SURE YOU SEND ME REPLAY AND YOUR TIME. IF YOU DNF, LET ME KNOW WHICH LAP. A TIME PENALTY OF 60 SECONDS WILL BE ADDED IF YOU QUALIFY, 90 IF YOU DO NOT QUALIFY.
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Realistic Racing :: BACK OFFICE :: THE ARCHIVE :: FORZA 4 :: REALISTIC RACING SERIES HUB :: Series Archive :: Continental Tire Series :: Rules and Regulations
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